[XYZ] The Dark Brotherhood
Gegründet:
am 16.10.2006 um 04:30:33 Uhr
Clanbeschreibung
The Dark Brotherhood
The Dark Brotherhood is a group of assassins and dark wizards who split off from the Morag Tong. They do not follow the customs of the Morag Tong and are illegal throughout the empire.
The Morag Tong was founded in Morrowind by the Chimer in the First Era. Initially it was a semi-religious means to prevent, with selectively calculated killings, massive internal bloodshed which the Chimer could ill-afford, having been a small faction at the time. Although they were a society of murder, they utilized strict internal laws and an extensive system of checks and balances to ensure that they stayed true to their original intent. Early on in the history of the order, however, a splinter group broke away, composed primarily of sociopaths and sadists who had been wrongfully inducted into the Tong; they would later take to calling themselves the Dark Brotherhood. Abandoning the values and stringent conservatism of their parent organization, they turned completely from their semi-virtuous past and quickly devolved into a death cult. Turning from the original worship of their patron Mephala, in to the worship of Sithis, the Serpent God of Death, who represents the worst of Daedric aspects. Their patron became Mehrunes Dagon, the Daedra Prince of unmitigated destruction and chaos. Their murders were no longer always motivated by altruism or even by money, and they frequently abducted innocents whose souls would be sacrificed in Daedric and Necromantic ceremonies.
As the order began to expand, its expenses began to increase, and soon the Dark Brothers took a page from their almost unrecognizable past; they turned to enterprise. Instead of randomly selected victims, the Brotherhood began to conduct secret interviews and make its services available to those with money; before long, a thriving business had sprung up, and the profits allowed the order to afford more manpower and to employ more elaborate schemes. In modern nights, the Brotherhood is one of the most feared organizations in Tamriel, and rightfully so; even other sinister or deadly groups avoid contact with them if at all possible. The Necromancers fear their volatility, preferring a slow and methodical approach to the Dark side of magic. Lawful organizations and even criminal cartels shun them, at least officially, as there are few who would willingly risk association with such practices. Unofficially, however, such high-profile organizations as the Fighters Guild and even the Imperial Legion make frequent use of the timely and often indispensable commodity they deal. If there is one contemporarily extant group which does not outright loathe the very mention of their name, it is likely the Dunmeri House Telvanni.
The Morag Tong, on the other hand, is now limited to operations within Morrowind Province, as this is the only part of the Empire that recognizes it as a legal guild. As the Dark Brotherhood doesn trouble itself with legalities, it has spread across the continent. They now have a monopoly across the empire, and often abduct and eliminate Morag Tong members and informants when found outside of Morrowind.

Sithis the Dread Father
Sithis is referred to the Dread Father and is the patron being of the Dark Brotherhood. According to the Brotherhoods belief, every soul murdered by a Dark Brother or Sister joins Sithis in "The Void". His bride is the Night Mother who serves as grand mistress of the Dark Brotherhood.
Whenever a member breaks one of the five tenets of the Dark Brotherhood, a spirit called the Wrath of Sithis will attack that person in his sleep. The Dark Brother must defeat this ghost in order to gain readmission into the Dark Brotherhood. It is unknown whether this spirit is actually from or related to Sithis, or if it is merely a tool used by the Brotherhood to keep members in line.
The actual, literal truth surrounding Sithis is very difficult for the player to interpret, as virtually everything said about Sithis is allegorical. He has been defined as definitely not a god, but rather, something "else". He has been compared to an extremely cold, cloudless midnight, as well as the state of mind involved in the act of cold-blooded murder. He has been associated with Dagoth Ur of Morrowind, and a book within Daggerfall describes Sithis as a twisted corruption of the concept of the "void", viewed as peaceful, safe, and holy by the High Elves. Due to this high level of ambiguity, it could be postulated that perhaps this is an actual aspect of Sithis. Though he is spoken of as an actual entity, he could, in theory, be merely an anthropomorphic interpretation of unconscious, non-sentient thoughts, emotions, or phenomena, as is the case in certain interpretations of several Hindu deities in the real world. He is also called the "Serpent God of Death", and is associated by some scholars with the constellation of The Serpent. Additionally, some players have noted the similarities between some of his alleged features and the Judeo-Christian concept of Sheol.

The Night Mother
At the real "head" of the Dark Brotherhood hierarchy is the Night Mother, an immortal spirit who is revered and worshipped by the Brotherhood. She is only ever met face-to-face in very exceptional circumstances. When a person prays for the death of another, the Night Mother hears, and passes on the details of the prayer to her Listener. At this point, the Listener informs a Speaker, who then goes to meet the hiring party in order to draw up a contract. It is said that the Night Mother sacrificed herself and her children to Sithis many years ago, and that she now guides her Listener through the Statue of the Lucky Old Lady in Bravil.
The Black Hand
Beneath the Night Mother are five elite members of the Brotherhood, known as the Black Hand. The Black Hand is made up of four Speakers and one Listener, representing the four fingers and the thumb of the Black Hand. Each of the Speakers gets his/her personal assassin, known as Silencers.
Listener
The Listener is the highest ranked member of the Dark Brotherhood, second only to the Night Mother herself. The Night Mother speaks directly to the Listener, informing him/her of the names and locations of those who have prayed to the Night Mother for a killing to be carried out. The Listener then gives these names to a Speaker.
Speaker
When a Speaker has received a name from the Listener, the Speaker must then seek out that individual to work out the details of the assassination. It is also the responsibility of the Speakers to recruit new members into the Dark Brotherhood.
Silencer
Outside of the Black Hand itself, the rank of Silencer is virtually unknown. Each Speaker has his or her Silencer, a personal elite assassin employed to carry out the Speakers personal usiness. The Silencers represent the talon/nail of each finger of the Black Hand.
Other ranks
There are five known ranks outside of the Black Hand. Upon entering the Dark Brotherhood, the new recruit has the rank of "Murderer", the lowest of the Brotherhood ranks.
• Murderer
• Slayer
• Eliminator
• Assassin
The Five Tenets
The Dark Brotherhood is a group of assassins and dark wizards who split off from the Morag Tong. They do not follow the customs of the Morag Tong and are illegal throughout the empire.
The Morag Tong was founded in Morrowind by the Chimer in the First Era. Initially it was a semi-religious means to prevent, with selectively calculated killings, massive internal bloodshed which the Chimer could ill-afford, having been a small faction at the time. Although they were a society of murder, they utilized strict internal laws and an extensive system of checks and balances to ensure that they stayed true to their original intent. Early on in the history of the order, however, a splinter group broke away, composed primarily of sociopaths and sadists who had been wrongfully inducted into the Tong; they would later take to calling themselves the Dark Brotherhood. Abandoning the values and stringent conservatism of their parent organization, they turned completely from their semi-virtuous past and quickly devolved into a death cult. Turning from the original worship of their patron Mephala, in to the worship of Sithis, the Serpent God of Death, who represents the worst of Daedric aspects. Their patron became Mehrunes Dagon, the Daedra Prince of unmitigated destruction and chaos. Their murders were no longer always motivated by altruism or even by money, and they frequently abducted innocents whose souls would be sacrificed in Daedric and Necromantic ceremonies.
As the order began to expand, its expenses began to increase, and soon the Dark Brothers took a page from their almost unrecognizable past; they turned to enterprise. Instead of randomly selected victims, the Brotherhood began to conduct secret interviews and make its services available to those with money; before long, a thriving business had sprung up, and the profits allowed the order to afford more manpower and to employ more elaborate schemes. In modern nights, the Brotherhood is one of the most feared organizations in Tamriel, and rightfully so; even other sinister or deadly groups avoid contact with them if at all possible. The Necromancers fear their volatility, preferring a slow and methodical approach to the Dark side of magic. Lawful organizations and even criminal cartels shun them, at least officially, as there are few who would willingly risk association with such practices. Unofficially, however, such high-profile organizations as the Fighters Guild and even the Imperial Legion make frequent use of the timely and often indispensable commodity they deal. If there is one contemporarily extant group which does not outright loathe the very mention of their name, it is likely the Dunmeri House Telvanni.
The Morag Tong, on the other hand, is now limited to operations within Morrowind Province, as this is the only part of the Empire that recognizes it as a legal guild. As the Dark Brotherhood doesn trouble itself with legalities, it has spread across the continent. They now have a monopoly across the empire, and often abduct and eliminate Morag Tong members and informants when found outside of Morrowind.

Sithis the Dread Father
Sithis is referred to the Dread Father and is the patron being of the Dark Brotherhood. According to the Brotherhoods belief, every soul murdered by a Dark Brother or Sister joins Sithis in "The Void". His bride is the Night Mother who serves as grand mistress of the Dark Brotherhood.
Whenever a member breaks one of the five tenets of the Dark Brotherhood, a spirit called the Wrath of Sithis will attack that person in his sleep. The Dark Brother must defeat this ghost in order to gain readmission into the Dark Brotherhood. It is unknown whether this spirit is actually from or related to Sithis, or if it is merely a tool used by the Brotherhood to keep members in line.
The actual, literal truth surrounding Sithis is very difficult for the player to interpret, as virtually everything said about Sithis is allegorical. He has been defined as definitely not a god, but rather, something "else". He has been compared to an extremely cold, cloudless midnight, as well as the state of mind involved in the act of cold-blooded murder. He has been associated with Dagoth Ur of Morrowind, and a book within Daggerfall describes Sithis as a twisted corruption of the concept of the "void", viewed as peaceful, safe, and holy by the High Elves. Due to this high level of ambiguity, it could be postulated that perhaps this is an actual aspect of Sithis. Though he is spoken of as an actual entity, he could, in theory, be merely an anthropomorphic interpretation of unconscious, non-sentient thoughts, emotions, or phenomena, as is the case in certain interpretations of several Hindu deities in the real world. He is also called the "Serpent God of Death", and is associated by some scholars with the constellation of The Serpent. Additionally, some players have noted the similarities between some of his alleged features and the Judeo-Christian concept of Sheol.

The Night Mother
At the real "head" of the Dark Brotherhood hierarchy is the Night Mother, an immortal spirit who is revered and worshipped by the Brotherhood. She is only ever met face-to-face in very exceptional circumstances. When a person prays for the death of another, the Night Mother hears, and passes on the details of the prayer to her Listener. At this point, the Listener informs a Speaker, who then goes to meet the hiring party in order to draw up a contract. It is said that the Night Mother sacrificed herself and her children to Sithis many years ago, and that she now guides her Listener through the Statue of the Lucky Old Lady in Bravil.
The Black Hand
Beneath the Night Mother are five elite members of the Brotherhood, known as the Black Hand. The Black Hand is made up of four Speakers and one Listener, representing the four fingers and the thumb of the Black Hand. Each of the Speakers gets his/her personal assassin, known as Silencers.
Listener
The Listener is the highest ranked member of the Dark Brotherhood, second only to the Night Mother herself. The Night Mother speaks directly to the Listener, informing him/her of the names and locations of those who have prayed to the Night Mother for a killing to be carried out. The Listener then gives these names to a Speaker.
Speaker
When a Speaker has received a name from the Listener, the Speaker must then seek out that individual to work out the details of the assassination. It is also the responsibility of the Speakers to recruit new members into the Dark Brotherhood.
Silencer
Outside of the Black Hand itself, the rank of Silencer is virtually unknown. Each Speaker has his or her Silencer, a personal elite assassin employed to carry out the Speakers personal usiness. The Silencers represent the talon/nail of each finger of the Black Hand.
Other ranks
There are five known ranks outside of the Black Hand. Upon entering the Dark Brotherhood, the new recruit has the rank of "Murderer", the lowest of the Brotherhood ranks.
• Murderer
• Slayer
• Eliminator
• Assassin
The Five Tenets
Clanmitglieder: 4
| Name: | Level: | Rang: |
| Bartimaeus | 18 | Listener |
| Ikothalep | 12 | Speaker |
| Ismael | 9 | Speaker |
| Tiberius | 8 | Speaker |
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